Soft-World International Corp (智冠) is betting big on nostalgic marketing as it prepares to reboot classic titles on smartphones in the second half of the year.
Following the success of other revivals such as the smash-hit Lineage M, Maple Story M and StoneAge M, the company is gearing up to launch a mobile version of TS Online (吞食天地) next month, a classic massively multiplayer online role-playing game (MMORPG) that was first released on PC in 2003.
TS Online could push Chinese Gamer International Corp (中華網龍), Soft-World’s game development subsidiary, back into the black at the end of this year, Soft-World chief financial officer Chung Hsing-po (鍾興博) told an investors’ conference in Taipei yesterday.
TS Online could be the first hit title that was wholly developed in-house, which offers much higher margins compared with distributing games made by other studios, Chung said.
“It has become evident that players are every receptive to old favorites,” Chung said, adding that a slew of classic titles that have gone mobile have quickly soared to the top 10 games on the iOS and Android app stores.
If TS Online makes it to the top 15 on app stores, it could easily bring annual sales of NT$50 million (US$1.63 million), Chung said.
The game has attracted more than 60,000 players since pre-registration began last month, he said.
The company plans to launch two more “M” titles next year and in 2020, while intellectual-property licensing deals with Chinese game developers would add momentum to revenue growth, he said.
The company also plans to consolidate its digital marketing businesses to prepare for an initial public offering in the first half of next year, he said.
Soft-World has begun to consolidate its payment and financial technology (fintech) ventures after racking up losses of more than NT$90 million at the end of last year, of which NT$60 million were attributed to fintech and payments.
The company is to merge its fintech and payment units with Neweb Technologies Co (藍新), its 59 percent-owned investee.
Under Neweb, the company would focus on providing payment gateway services for smaller chain store operators in a move to boost coverage of ezPay (台灣支付), its mobile payment app, while also winding down costly promotional campaigns, Chung said.
Soft-World’s net income in the first half dropped 30.74 percent annually to NT$181 million, with earnings per share of NT$1.43, while sales tumbled 70.85 percent year-on-year to NT$2.38 billion.
The company said that Chinese Gamer, which reported a net loss of NT$33.97 million, and fintech and payments units, which together posted NT$35.85 million in the red over the period, had caused a NT$21.31 million impact on its books in the first half.
GROWING OWINGS: While Luxembourg and China swapped the top three spots, the US continued to be the largest exposure for Taiwan for the 41st consecutive quarter The US remained the largest debtor nation to Taiwan’s banking sector for the 41st consecutive quarter at the end of September, after local banks’ exposure to the US market rose more than 2 percent from three months earlier, the central bank said. Exposure to the US increased to US$198.896 billion, up US$4.026 billion, or 2.07 percent, from US$194.87 billion in the previous quarter, data released by the central bank showed on Friday. Of the increase, about US$1.4 billion came from banks’ investments in securitized products and interbank loans in the US, while another US$2.6 billion stemmed from trust assets, including mutual funds,
Micron Memory Taiwan Co (台灣美光), a subsidiary of US memorychip maker Micron Technology Inc, has been granted a NT$4.7 billion (US$149.5 million) subsidy under the Ministry of Economic Affairs A+ Corporate Innovation and R&D Enhancement program, the ministry said yesterday. The US memorychip maker’s program aims to back the development of high-performance and high-bandwidth memory chips with a total budget of NT$11.75 billion, the ministry said. Aside from the government funding, Micron is to inject the remaining investment of NT$7.06 billion as the company applied to participate the government’s Global Innovation Partnership Program to deepen technology cooperation, a ministry official told the
Taiwan Semiconductor Manufacturing Co (TSMC, 台積電), the world’s leading advanced chipmaker, officially began volume production of its 2-nanometer chips in the fourth quarter of this year, according to a recent update on the company’s Web site. The low-key announcement confirms that TSMC, the go-to chipmaker for artificial intelligence (AI) hardware providers Nvidia Corp and iPhone maker Apple Inc, met its original roadmap for the next-generation technology. Production is currently centered at Fab 22 in Kaohsiung, utilizing the company’s first-generation nanosheet transistor technology. The new architecture achieves “full-node strides in performance and power consumption,” TSMC said. The company described the 2nm process as
JOINT EFFORTS: MediaTek would partner with Denso to develop custom chips to support the car-part specialist company’s driver-assist systems in an expanding market MediaTek Inc (聯發科), the world’s largest mobile phone chip designer, yesterday said it is working closely with Japan’s Denso Corp to build a custom automotive system-on-chip (SoC) solution tailored for advanced driver-assistance systems and cockpit systems, adding another customer to its new application-specific IC (ASIC) business. This effort merges Denso’s automotive-grade safety expertise and deep vehicle integration with MediaTek’s technologies cultivated through the development of Media- Tek’s Dimensity AX, leveraging efficient, high-performance SoCs and artificial intelligence (AI) capabilities to offer a scalable, production-ready platform for next-generation driver assistance, the company said in a statement yesterday. “Through this collaboration, we are bringing two