Softstar Entertainment Inc (
"We're pretty happy about the record-high sales, as orders of other games in the market were around only 1,000 so far," said Angus Huang (
Softstar Entertainment reported NT$35.5 million in revenues in the first quarter of the year and is expecting much rosier figures for the second quarter, Huang said.
Profits generated by the nations' gaming industry are expected to reach NT$7 billion this year, up from NT$5.3 billion last year, according to a report by the Institute for Information Industry (資策會).
While standalone games like the Legend of Sword and Fairy series fare well in the market, it is online gaming that is the most profitable, according to Huang.
"Among the annual profits generated by the gaming industry, 60 percent were from pay-for-play online games," Huang said.
Although sales figures paint a rosy picture for the sector, one obstacle local gaming businesses encountered is a lack of locally-produced game software, Huang said.
On average, South Korean game developers come out with over 100 games in a year, while Taiwanese companies barely average 10, Huang said.
In the face of such fierce competition, a survey released earlier this month showed that among the 10 most popular online games, only one, Fairyland (童話), was developed by a local company, while the rest of the top 10, such as Ragnarok Online (仙境傳說), Lineage (天堂) and Cross Gate (魔力寶貝), were imported from South Korea, Japan or the US, Huang said.
"We really need to keep up with these countries in exploiting the rapidly growing market," Huang said. "Taiwan acted too slowly in entering this sector."
Another leading computer-game provider pointed out a shortage of online gaming know-how, causing the nation's market to assume an inferior position.
"Most of our game programmers are from the standalone-game sector, whose techniques don't apply to online gaming," said Hsieh Ming-chuan (
Soft-World International reported NT$1.35 billion in revenue for the first half of the year, a 15.17 percent growth from the same period last year. The company has developed Three Kingdoms Online (
One government official said a proposed government-funded digital content academy may help to solve problems businesses are facing now, said Oliver Weng (翁正修), deputy director of Digital Content Industry Promotion Office under the Ministry of Economic Affairs.
The academy, Digital Content Institute (
Singapore-based ride-hailing and delivery giant Grab Holdings Ltd has applied for regulatory approval to acquire the Taiwan operations of Germany-based Delivery Hero SE's Foodpanda in a deal valued at about US$600 million. Grab submitted the filing to the Fair Trade Commission on Friday last week, with the transaction subject to regulatory review and approval, the company said in a statement yesterday. Its independent governance structure would help foster a healthy and competitive market in Taiwan if the deal is approved, Grab said. Grab, which is listed on the NASDAQ, said in the filing that US-based Uber Technologies Inc holds about 13 percent of
The domestic unit of the Chinese-owned, Dutch-headquartered chipmaker Nexperia BV will soon be able to produce semiconductors locally within China, according to two company sources. Nexperia is at the center of a global tug-of-war over critical semiconductor technology, with a Dutch court in February ordering a probe into alleged mismanagement at the company. The geopolitical tussle has disrupted supply chains, with some carmakers reportedly forced to cut production due to chip shortages. Local production would allow Nexperia’s domestic arm, Nexperia Semiconductors (China) Ltd (安世半導體中國), to bypass restrictions in place since October on the supply of silicon wafers — etched with tiny components to
Taiwan Semiconductor Manufacturing Co (TSMC, 台積電) yesterday received government approval to deploy its advanced 3-nanometer (3nm) process at its second fab currently under construction in Japan, the Ministry of Economic Affairs said in a news release. The ministry green-lit the plan for the facility in Kumamoto, which is scheduled to start installing equipment and come online in 2028 with a monthly production capacity of 15,000 12-inch wafers, the ministry said. The Department of Investment Review in June 2024 authorized a US$5.26 billion investment for the facility, slated to manufacture 6- to 12nm chips, significantly less advanced than 3nm process. At a meeting with
Taiwan’s food delivery market could undergo a major shift if Singapore-based Grab Holdings Ltd completes its planned acquisition of Delivery Hero SE’s Foodpanda business in Taiwan, industry experts said. Grab on Monday last week announced it would acquire Foodpanda’s Taiwan operations for US$600 million. The deal is expected to be finalized in the second half of this year, with Grab aiming to complete user migration to its platform by the first half of next year. A duopoly between Uber Eats and Foodpanda dominates Taiwan’s delivery market, a structure that has remained intact since the Fair Trade Commission (FTC) blocked Uber Technologies Inc’s