Virtual reality (VR) sought its stride on Friday last week at the Consumer Electronics Show, where despite being a hot topic there was little sign it is racing into mainstream culture.
Show floor space devoted to virtual reality abounded with companies diving into the market with headsets, content, or tools for better creating or delivering immersive experiences.
Last year at the show, virtual reality was an eye-grabbing sensation. This time around there was a focus on what it is going to take to get it into the hands of the masses.
Photo: AFP
Shawn DuBravac, chief economist at the Consumer Technology Association behind the annual show, was confident that sales of mixed reality gear would grow and the range of uses expand far beyond video games.
“There is a lot of investment going into content,” DuBravac said. “Sales will eventually come.”
HTC Corp (宏達電) used the show to announce initiatives aimed at getting developers to create more VR experiences and revealed plans for arcades in public venues so more people could give it a try.
HTC had a “great” year with its Vive VR head wear and Steam online game venue, but was “really just scratching the surface,” Vive general manager Daniel O’Brien said. “Our goal is to build the largest VR platform in the world.”
“2016 was a coming out party for VR; 2017 is developing it in the marketplace and continuing to evolve the product,” O’Brien said.
HTC Vive is up against Sony Corp’s PlayStation VR and Facebook Inc-owned Oculus Rift. Each company has been wooing software developers and refining its hardware to better entice users.
HTC said that later this year it will release a Vive Tracker device that lets digital versions of real-world objects easily be put into fantasy worlds.
O’Brien also said that HTC is working on a wireless version of its headset, to sate a strong desire to be able to move around untethered to computers while using Vive.
Rikard Steiber, head of Viveport virtual reality app shop, said that more than 3,000 titles for the Vive platform would be available by the end of this year.
The vision is to have Viveport serve all VR platforms, including those of Oculus and Sony, according to Steiber.
HTC said it will launch what it billed as the world’s first virtual reality app subscription service, likened to “Netflix for VR.”
The goal is to help developers reach audiences and make money, ideally inspiring the creation of more VR content, according to HTC executives.
The Taiwanese company also planned to bring VR to the masses in arcades in shopping malls, down towns or other public locations. The company envisioned thousands of Viveport Arcades in operation by the end of this year.
Sony chief executive Kazuo Hirai revealed at the show that the Japanese consumer electronics company had sold more than 53.4 million PlayStation 4 consoles, which can power it virtual reality head gear.
He said that Sony aimed to continue the console momentum with more services and content, including VR games.
Sony Pictures was among more than two dozen companies that used the show to announce the creation of a Virtual Reality Industry Forum.
The Forum said its goal is to “further the widespread availability of high-quality audiovisual VR experiences.”
The group wants standards and formats that allow rich VR content to be equally accessible from the array of devices, avoiding “fragmentation” that has plagued audio-visual media in the past, according to a release.
“We believe this is crucial for the market to take off,” Sky broadcast strategy chief engineer Chris Johns said in the release. “We all expect that 2017 will be the year when intense consumer interest in VR spurs a quantum leap in the user experience.”
This year’s event featured the largest collection of VR technology ever at a trade show, according to Gartner Inc analyst Brian Blau.
“There is a bit of the cart being before the horse,” Blau said. “A lot of people have learned about it, but people aren’t really buying it.”
He described the VR scene at the show as the first incarnation of an ecosystem of devices, applications and services in what was a big step for the technology.
“There is nothing like putting it on and experiencing it,” Blau said of VR. “The disappointing part is that it is quite expensive. VR will be held back a bit until quality goes up and price goes down.”
Taiwan’s foreign exchange reserves fell below the US$600 billion mark at the end of last month, with the central bank reporting a total of US$596.89 billion — a decline of US$8.6 billion from February — ending a three-month streak of increases. The central bank attributed the drop to a combination of factors such as outflows by foreign institutional investors, currency fluctuations and its own market interventions. “The large-scale outflows disrupted the balance of supply and demand in the foreign exchange market, prompting the central bank to intervene repeatedly by selling US dollars to stabilize the local currency,” Department of Foreign
Intel Corp is joining Elon Musk’s long-shot effort to develop semiconductors for Tesla Inc, Space Exploration Technologies Corp and xAI, marking a surprising twist in the chipmaker’s comeback bid. Intel would help the Terafab project “refactor” the technology in a chip factory, the company said on Tuesday in a post on X, Musk’s social media platform. That is a stage in the development process that typically helps make chips more powerful or reliable. The chipmaker’s shares jumped 4.2 percent to US$52.91 in New York trading on Tuesday. The Terafab project is a grand plan by Musk to eventually manufacture his own chips for
Taiwan Power Co (Taipower, 台電) yesterday said it plans to resume operations at two coal-fired power generators for three months to boost security of electricity supply as liquefied natural gas (LNG) supply risks are running high due to the Middle East conflict. The two coal-fired power generators are at Mailiao Power Plant in Yunlin County’s Mailiao Township (麥寮). The plant, operated by Formosa Plastics Group (台塑集團), supplied electricity to Taipower’s power grid until the end of last year. Taipower’s decision came about one month after Minister of Economic Affairs Kung Ming-hsin (龔明鑫) on March 10 said that the nation had no imminent
ENERGY ISSUES: The TSIA urged the government to increase natural gas and helium reserves to reduce the impact of the Middle East war on semiconductor supply stability Chip testing and packaging service provider ASE Technology Holding Co (日月光投控) yesterday said it planned to invest more than NT$100 billion (US$3.15 billion) in building a new advanced chip testing facility in Kaohsiung to keep up with customer demand driven by the artificial intelligence (AI) boom. That would be included in the company’s capital expenditure budget next year, ASE said. There is also room to raise this year’s capital spending budget from a record-high US$7 billion estimated three months ago, it added. ASE would have six factories under construction this year, another record-breaking number, ASE chief operating officer Tien Wu