Asia’s biggest games exhibition, the Taipei Game Show (台北國際電玩展) was as enjoyable as ever, but it ended last week on a relatively anticlimactic note.
Ordinarily, the annual event at the Taipei World Trade Center is brimming with news of fresh consoles and developments in the hardware industry. This year, however, the real developments of interest were more subtle than usual and required some digging to discover.
Attendees hoping for new console announcements were, of course, disappointed, since all of the main machines have at least three years shelf life left in them. On the plus side, the biggest thing to come out of the show was the impression that the country’s game developers might start to live up to expectations within the next few years.
TAIWANESE GAMES DEVELOPERS
The first thing I noticed was that the Taiwanese games development scene is finally showing signs of maturing. Usually, a smattering of low-quality Taiwan-made titles can be found at the show if you look hard enough, but nothing of the quality one would assume tech-savvy Taiwan would be capable of producing. This year Taiwan-based games development houses had a much higher profile, and the quality of their products had improved significantly.
While playing one of Taipei-based Thirty Inc’s titles, I spoke with a representative about the company’s latest cel-shaded online shooter, GOGOGO (go.iplayer.com.tw). It has in-game advertising based on real Taiwanese products and graphics modeled after Taipei landmarks, as well as decent game play. GOGOGO feels quite nice, and should be an indicator of what to expect from Thirty Inc and other newly formed studios.
Shockingly, Nintendo’s presence at the show was almost non-existent, with just a few stalls here and there advertising Wii games on projectors that were far too bright.
Never had I seen such a clear distinction between so-called hardcore and casual gaming. There were rows of PlayStation and Xbox machines with queues 100m long and excited gamers exploding creatures with plasma rifles, but at Nintendo’s stalls? One or two people awkwardly waving a Wii pad around trying to make a virtual go-kart turn a corner. Perhaps it should not come as a surprise that the majority of people at these shows are more interested in the PlayStation and Xbox than Nintendo’s Wii. While the Wii sells like hot cakes, keeps you fit and trains your brain, there is something altogether less exhilarating about the Wii gaming experience — and this was all the more apparent at the massive, crowded and chaotic Taipei Game Show.
Perhaps Nintendo had given up by the time I arrived, but it was certainly interesting to see how far Sony pushed the boundaries. Sony had an actual PlayStation store at the show, and visiting it felt like walking into a real shop among all of the madness. Inside, gamers were treated to exclusives including Resident Evil 5 and Street Fighter 4 and a host of new titles such as the latest Katamari Damacy. There was also a Sony “Home” store where gamers could wander through Sony’s new online chat room Home.
Another shocker from Sony was the availability of a PlayStation 3 console with Metal Gear Solid 4 for a relatively low NT$9,900 — an almost 50-percent discount and one that is no doubt needed considering the cost of the Xbox and Wii.