More virtual livestock looks set to be traded and petulant fowl hurled at targets as social gaming takes hold in the booming mobile phone market, industry experts say.
Social gaming, made popular by titles such as Farmville and Angry Birds, was one of the closely followed topics at last week’s CommunicAsia trade fair in Singapore, where telecom executives meet annually to check on new trends.
Internet-enabled smartphones as well as tablets are liberating social gamers from the physical confines of home and office and more titles specifically designed for handheld devices are on their way.
Photo: AFP
Asia-Pacific smartphone sales are expected to reach 200 million a year by 2016, a third of all mobile phones sold in the region, according to telecom consultancy Ovum.
“At least 90 percent of gamers will be mobile in the future,” said Jeffrey Jiang, a director at Singapore-based Touch Dimensions, which develops games for various platforms.
He said his firm’s clients now favor social games designed for mobile phones rather than personal computers or consoles such as the Xbox 360.
“When I started in the industry, all the projects were mostly PC, hardly any mobile, but now most of the projects that people ask from us are about mobile,” he said.
Jiang, whose firm creates games for mobile brands such as the iPhone, Android and Nokia, said light social gamers rather than hardcore videogame players would be the drivers of developer industry growth.
“The majority of the population are going to be casual gamers and casual gamers are not really that willing to play their games just on the PC ... Everyone has mobile devices so it’s the logical shift.”
Farmville, which enables players and their friends to turn themselves into rural folk plowing fields and trading pigs and cows, is the most popular game on Facebook and has made its developer Zynga a fortune.
With Zynga preparing to offer its shares soon, The Wall Street Journal has quoted sources as saying the developer could be valued at US$7 billion to US$9 billion after making US$400 million in profit on approximately US$850 million in revenue last year.
More than 250 million people a month play Zynga games which also include CityVille, FrontierVille, Cafi World, YoVille, and Vampire Wars, according to the developer.
In Angry Birds, developed by Finnish company Rovio, players catapult birds at enemy pigs which have stolen their eggs — players post their scores and discuss the game on social media sites.
Social game developers make money by selling their games as paid applications on mobile platforms such as Apple’s AppStore, with various upgrades available as users become more addicted.
Zynga senior vice president David Ko said about 1.1 billion smartphones — mobile devices with features such as video cameras and Internet capability — are expected to be shipped worldwide in 2015, double this year’s forecast.
This creates a “tremendous opportunity” to reach more players, he said.
Ko said gamers have pressed Zynga to devote more resources to mobile platforms, “so an important part of our strategy is making sure that we have mobile extensions of all of our IPs [intellectual properties] going forward.”
Nokia, the world’s leading mobile phone maker, said gamers were the biggest customers of its applications store Ovi.
At Apple’s AppStore, mobile games are the best-selling items, filling nine out of the top 10 slots.
Even BlackBerry, a brand more synonymous with businessmen rather than the gaming fraternity, showcased the gaming capabilities of its first tablet model, the Playbook at CommunicAsia.
It set up four flatscreen televisions connected to Playbooks enabling players to compete in the racing game Need for Speed.
Thomas Crampton, a Hong Kong-based media consultant, said the rise of the smartphone made social gaming viable.
“The connectiveness to the Internet is important because it gives you that social link and the social aspect of gaming is really going to be a huge driving factor,” said Crampton, Asia-Pacific director of Ogilvy Public Relations’ global social media team.
On Ireland’s blustery western seaboard, researchers are gleefully flying giant kites — not for fun, but in the hope of generating renewable electricity and sparking a “revolution” in wind energy. “We use a kite to capture the wind and a generator at the bottom of it that captures the power,” said Padraic Doherty of Kitepower, the Dutch firm behind the venture. At its test site in operation since September 2023 near the small town of Bangor Erris, the team transports the vast 60-square-meter kite from a hangar across the lunar-like bogland to a generator. The kite is then attached by a
Foxconn Technology Co (鴻準精密), a metal casing supplier owned by Hon Hai Precision Industry Co (鴻海精密), yesterday announced plans to invest US$1 billion in the US over the next decade as part of its business transformation strategy. The Apple Inc supplier said in a statement that its board approved the investment on Thursday, as part of a transformation strategy focused on precision mold development, smart manufacturing, robotics and advanced automation. The strategy would have a strong emphasis on artificial intelligence (AI), the company added. The company said it aims to build a flexible, intelligent production ecosystem to boost competitiveness and sustainability. Foxconn
Leading Taiwanese bicycle brands Giant Manufacturing Co (巨大機械) and Merida Industry Co (美利達工業) on Sunday said that they have adopted measures to mitigate the impact of the tariff policies of US President Donald Trump’s administration. The US announced at the beginning of this month that it would impose a 20 percent tariff on imported goods made in Taiwan, effective on Thursday last week. The tariff would be added to other pre-existing most-favored-nation duties and industry-specific trade remedy levy, which would bring the overall tariff on Taiwan-made bicycles to between 25.5 percent and 31 percent. However, Giant did not seem too perturbed by the
TARIFF CONCERNS: Semiconductor suppliers are tempering expectations for the traditionally strong third quarter, citing US tariff uncertainty and a stronger NT dollar Several Taiwanese semiconductor suppliers are taking a cautious view of the third quarter — typically a peak season for the industry — citing uncertainty over US tariffs and the stronger New Taiwan dollar. Smartphone chip designer MediaTek Inc (聯發科技) said that customers accelerated orders in the first half of the year to avoid potential tariffs threatened by US President Donald Trump’s administration. As a result, it anticipates weaker-than-usual peak-season demand in the third quarter. The US tariff plan, announced on April 2, initially proposed a 32 percent duty on Taiwanese goods. Its implementation was postponed by 90 days to July 9, then