Since its 2015 debut, digital evangelists have preached how the Ethereum network will be perfect for applications such as managing supply chains and securities sales. What it is actually used for is buying kittens.
CryptoKitties, an online game that debuted on Nov. 28, is now the most popular smart contract — essentially, an application that runs itself — on Ethereum, accounting for 11 percent of all transactions on the network, according to ETH Gas Station.
That is up from 4 percent on Friday for the network, which uses the distributed-ledger technology known as blockchain.
The game is clogging the Ethereum network, leading to slower transaction times for all users of the blockchain, which is a digital ledger for recording transactions.
“The pending transactions on the Ethereum blockchain have spiked in the last 24 hours, mostly from CryptoKitties traffic,” CoinDesk director of research Nolan Bauerle said in an e-mail.
In the game, players buy cartoon kittens and then breed them with other cats. More than 22,000 cats have been sold so far for a total of US$3 million, according to Crypto Kitty Sales.
One of the cats went for US$117,712, although average sales price hovers about US$109, according to the sales tracker.
Each cat has a unique identity that is logged on the Ethereum blockchain.
Axiom Zen, a company with offices in San Francisco and Vancouver that helps incubate digital start-ups and new products, created CryptoKitties.
“We wanted to make blockchain technology accessible to the everyday user, as we believe this is a key step in otherwise seeing the technology adopted,” Axiom Zen communications manager Bryce Bladon said in an e-mailed response to questions. “We wanted to explore blockchain applications outside of ICOs [initial coin offerings] and cryptocurrencies.”
He also said the company wanted to “leverage the power of fun and games” — hence, the kitties.
CryptoKitties is one of the first blockbuster applications to emerge for Ethereum. The blockchain is already used for transactions in digital currency called ether, the second-largest after bitcoin.
It is also widely used for issuing tokens in so-called ICOs, with which start-ups raise funds.
The game is the first successful non-coin-related application to emerge on the blockchain.
CryptoKitties’ success could be a sign that Ethereum might thrive as a gaming platform.
Indeed, many users of blockchains are the same kind of people who already play PC and console video games, and it could take a bite out of the US$108.9 billion global games market.
If the game’s popularity continues to skyrocket, it could also potentially increase average transaction prices. Since Ethereum’s fee structure is affected by demand, costs could go up for everyone.
Napoleon Osorio is proud of being the first taxi driver to have accepted payment in bitcoin in the first country in the world to make the cryptocurrency legal tender: El Salvador. He credits Salvadoran President Nayib Bukele’s decision to bank on bitcoin three years ago with changing his life. “Before I was unemployed... And now I have my own business,” said the 39-year-old businessman, who uses an app to charge for rides in bitcoin and now runs his own car rental company. Three years ago the leader of the Central American nation took a huge gamble when he put bitcoin
Demand for artificial intelligence (AI) chips should spur growth for the semiconductor industry over the next few years, the CEO of a major supplier to Taiwan Semiconductor Manufacturing Co (TSMC, 台積電) said, dismissing concerns that investors had misjudged the pace and extent of spending on AI. While the global chip market has grown about 8 percent annually over the past 20 years, AI semiconductors should grow at a much higher rate going forward, Scientech Corp (辛耘) chief executive officer Hsu Ming-chi (許明琪) told Bloomberg Television. “This booming of the AI industry has just begun,” Hsu said. “For the most prominent
Former Taiwan Semiconductor Manufacturing Co (TSMC, 台積電) chairman Mark Liu (劉德音) yesterday warned against the tendency to label stakeholders as either “pro-China” or “pro-US,” calling such rigid thinking a “trap” that could impede policy discussions. Liu, an adviser to the Cabinet’s Economic Development Committee, made the comments in his keynote speech at the committee’s first advisers’ meeting. Speaking in front of Premier Cho Jung-tai (卓榮泰), National Development Council (NDC) Minister Paul Liu (劉鏡清) and other officials, Liu urged the public to be wary of falling into the “trap” of categorizing people involved in discussions into either the “pro-China” or “pro-US” camp. Liu,
Minister of Economic Affairs J.W. Kuo (郭智輝) yesterday said Taiwan’s government plans to set up a business service company in Kyushu, Japan, to help Taiwanese companies operating there. “The company will follow the one-stop service model similar to the science parks we have in Taiwan,” Kuo said. “As each prefecture is providing different conditions, we will establish a new company providing services and helping Taiwanese companies swiftly settle in Japan.” Kuo did not specify the exact location of the planned company but said it would not be in Kumamoto, the Kyushu prefecture in which Taiwan Semiconductor Manufacturing Company (TSMC, 台積電) has a