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Internet takes front stage at New York's annual toy fair
KIDS ONLINE:
The new strategy comes as the US toy industry respond to pressure to bring back the children bombarded with other options like iPods and cellphones
AP, NEW YORK
Friday, Feb 16, 2007, Page 10
As kids continue to get plugged into the Internet, toy makers are following them online.
At the annual American International Toy Fair this week, toy makers showed playthings like Power Rangers helmets which store secret missions found online, plenty of online games and even devices that take kids to secure Web sites where they can play activities without wandering into the darker corners of the Internet.
"Toy companies are looking at where kids are playing and targeting products against it. Younger and younger kids are becoming more comfortable with the Internet," said New York-based toy consultant Chris Byrne.
Children as young as three years old are using a computer, said Julia Fitzgerald, vice president of marketing at VTech Holdings Ltd.
The company showcased the Whiz Kid Learning System, a learning pad that comes with a USB port to connect to a computer, enabling books and activities to come to life. The system also shows an icon on the computer screen which children can click onto, connecting them to an online site for more games and activities.
VTech launched the popular V.Smile learning system in 2004 and followed with a portable handheld version to capitalize on the success of video games, so it was time to come out with a learning system that would connect to a computer, she said.
"We have become a download nation," said Fitzgerald, noting that children are constantly downloading music to their digital music players.
According to Nielsen/Net Ratings Inc, an Internet research company, the number of online users in the two-to-11 age group in the US rose 19 percent to 15.1 million in December last year, from 12.6 million in December 2002.
The latest strategy comes as the US toy industry has been under pressure to bring back children bombarded with other entertainment options, such as iPods, cellphones and online community sites.
Toy companies are looking online to make even traditional stuffed animals look modern. For example, MGA Entertainment Inc, the maker of Bratz dolls, unveiled Web-Pups under its Rescue Pets brand. The plush dogs come with registration codes that children input onto the site www.web-pups.com to access games and activities.
Neil Friedman, president of Mattel's brands division, said new security technology is helping to fuel interest in these toys. Mattel's Fisher-Price brand is showcasing Easy-Link Internet Launchpad, where parents can plug in a character figure like Elmo and be taken directly to the game section of the character's Web site, such as www.sesamestreet.com.
Industry executives say they are not just adding technology to their toys -- they are using the Web to enhance children's favorite play patterns, from acting out their favorite hero's role to personalizing information.
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