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    The Hula Hoop turns 50 ©I°Õ°é¤­¤Q·³¤F¡I



    Tuesday, Jul 01, 2008,Page 14

    Golfer Sam Snead gyrates with a Hula Hoop on a golf course in Miami Springs, Florida, US, on Oct. 28, 1958.

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    ·Ó¤ù¡G¬üÁpªÀ
    PHOTO: AP

    Wham-O employees Hula Hoop in Emeryville, California, US, on June 18, 2008.

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    PHOTO: AP

    It¡¦s hard to believe in an age of action-packed video games, but the Hula Hoop once was the hippest toy around.

    The hoopla began 50 years ago when entrepreneurs Richard Knerr and Arthur ¡§Spud¡¨ Melin sought a trademark for a plastic cylinder based on a similar toy that had enjoyed modest success in Australia¡¦s schoolyards.

    Before long, the Hula Hoop had more hips swiveling than Elvis Presley.

    Wham-O Inc., the company founded by Knerr and Melin, sold more than 100 million Hula Hoops after just a year on the US market.

    The Hula Hoop became so ubiquitous that the former Soviet Union banned the toy as a symbol of the ¡§emptiness of American culture.¡¨

    Not long after that, the Hula Hoop became a glaring example of the toy industry¡¦s boom-and-bust cycles. Almost as quickly as they became a household staple, millions of Hula Hoops began collecting cobwebs in garages across the country.

    ¡§The Hula Hoop was the grandaddy of all fads,¡¨ said Chris Guirlinger, Wham-O¡¦s vice president of marketing and licensing.

    Hula Hoop¡¦s downward spiral nearly ruined Wham-O.

    Fortunately, the company had developed another offbeat toy ¡X a flying disc called the Frisbee ¡X that took off just as Hula Hoop sales plummeted.

    Lori Gregory, Knerr¡¦s daughter, said: ¡§My father always believed the more simple a toy was, the better it was. If he brought home a toy and we couldn¡¦t figure out how to play with it, he figured it wasn¡¦t any good.¡¨

    Knerr died earlier this year. Melin, his friend since boyhood, died in 2002.

    As for the Hula Hoop, it might be poised for another spurt in popularity. It¡¦s one of the activities featured in a new Nintendo Wii video game promoting physical fitness.

    (AP)

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    TODAY¡¦S WORDS ¤µ¤é³æ¦r
    1. swivel v.i./v.t.

    ±ÛÂà (xuan2 zhuan3)

    ¨Ò: I swiveled my chair around to face Leanne.

    (§Ú§â´È¤l¤ÏÂà¹L¥h­±¹ï¾¤¦w¡C)



    2. ubiquitous adj.

    ´¶¹M¦s¦bªº (pu3 pian4 cun2 zai4 de5)

    ¨Ò: Security cameras in Taiwan seem to be ubiquitous.

    (¥xÆW¦n¹³¨ì³B³£¦³¦w¥þºÊµø¾¹¡C)



    3. downward spiral n. phr.

    ¨Cªp·U¤U (mei3 kuang4 yu4 xia4)

    ¨Ò: Once he started using heroin, his life hit a downward spiral.

    (¤@¥¹¥L¸I¤F®ü¬¥¦]¡A¥Lªº¤H¥Í´N·|¦V¤U¨I²_¡C)



    4. plummet v.i.

    «æÂઽ¤U (ji2 zhuan3 zhi2 xia4)

    ¨Ò: Henry lost his fortune when the stock market plummeted.

    (ªÑ¥«±Y½L¡AÅý¦ë§Q½ß¤F¤@¤jµ§¿ú¡C)



    SAY WHAT? »¡»¡¬Ý
    collect cobwebs

    ¥Í»jµïºô¡þ§ô¤§°ª»Õ

    If an object sits around for a long time and isn¡¦t used, one can say it collects cobwebs. For example, ¡§Al always wants me to buy him the latest toy. But whenever I do, he ends up using it for a week and then gets bored with it. In the end, the toy just ends up collecting cobwebs in his closet.¡¨

    An item that is a fad usually is only popular for a short period of time and later ends up collecting cobwebs. For example, ¡§I wouldn¡¦t buy those shoes. They¡¦re a fad and will soon end up collecting cobwebs.¡¨

    ¦pªG¤@­Óª««~©ñ¸m¤F«Üªø¤@¬q®É¶¡³£¨S¦³®³¨Ó¨Ï¥Î¡A´N¥i¥H»¡¥¦¡ucollect cobwebs¡v¡A¨Ò¦p¡G¡u®Jº¸Á`¬O­n§Ú¶R³Ì·sªºª±¨ãµ¹¥L¡A¦ý§Ú¨C¦¸¶R¤F¤§«á¡A¥L³£¥uª±¤@¬P´Á´N¿°¤F¡Aµ²ªG´NÅýª±¨ã©ñ¦b¦çÃo¸Ì¥Í»jµïºô¡v¡C

    ¡ufad¡v´N¬O¥u·|µu¼È¬y¦æ¡A®É¶¡¹L¤F´N§ô¤§°ª»Õªºª««~¡A¨Ò¦p¡G¡u§Ú¤£·|¶R¨º¨Ç¾c¡A¥¦­Ì¥u¬O¤@®É¬y¦æ¡A­n¤£¤F¦h¤[´N·|³Q§ô¤§°ª»Õ¡v¡C

    OUT LOUD ¹ï¸Ü½m²ß
    Hector: What are you doing?

    Rodrigo: I¡¦m looking at flight prices on the Internet. I¡¦m toying with the idea of going to Chile next year.

    Hector: Why Chile?

    Rodrigo: Andrew just got back from there and said he had a great time. Besides, I¡¦ve never been to such a long country before.

    Hector: Well at least you¡¦ve done your research and aren¡¦t jumping into anything.

    ¥è§J¯S¡G§A¦b°µ¤°»ò¡H

    ù©~¸¯¡G§Ú¦bºô¸ô¤W¬d¾÷²¼²¼»ù¡A§Ú©¿µM·Q»¡§Ú©ú¦~¥i¥H¥h´¼§Qª±¡C

    ¥è§J¯S¡G¬°¤°»ò·Q¥h´¼§Q¡H

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    ¥è§J¯S¡G­ø¡A¦Ü¤Ö§A°µ¤F¨Ç�?A¨S¦³¤@ÀY®â¶i¥h¡C



    toy with something¡@ÀH«K·Q·Q¤£§â...·í¯u



    If somebody toys with something, he or she casually thinks about doing that thing. For example, ¡§I¡¦m toying with the idea of taking the roof off my deck and expanding the garden.¡¨

    ¦pªG¬Y¤H¡utoy with something¡v¡Aªí¥Ü¥L©Î¦o¥u¬OµL·N¶¡·Q¨ì­n°µ¬Y¨Æ¡A¨Ò¦p¡G¡u§Ú©¿µM·Q¨ì¥i¥H§âÅS¤Ñ¶§¥xªº«Î³»©î±¼¡AÂX«Ø¦¨ªá¶é¡v¡C

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