Unless you are into eSports, the betting is you don’t know what a shoutcaster does and you won’t have heard of Benjamin “BreAKer” Novotny — Ben for short, aka Bin Ge (賓哥). Don’t worry about it, you’re probably old and past it.
For the uninitiated, shoutcasting is to eSports what commentating is to real sports, but much, much louder. There’s a lot of breathless building up of video game play excitement, narrating how the action plays out and giving insight on the players and their strategies. Broadcasts go out on YouTube channels to just a few viewers, or to millions all over the world on terrestrial TV and dedicated gaming platforms.
It’s not a job for noobs. You really have to know your game and be on top of the action, which means being well prepared and working with a small army of producers, directors, reporters, graphics people and statisticians. You better be good looking, have A1 networking skills and the political skills of a Machiavelli.
Photo: Jules Quartly
Shoutcasting is intensely competitive. It’s easy to become a star today and yesterday’s news tomorrow. The online community can be brutal and being trolled or dealing with the haters is just part of the job. That said, the rewards are great, the attention satisfying and you probably have groupies.
A career option that only appeared out of the Internet ether five to six years ago, it’s a job that practically anyone who has an interest in serious gaming has considered. What’s not to like? You do something you love and get paid well for it. And when it works out, Novotny says, “It’s the best feeling in the world. I love shoutcasting, more than I love gaming itself.”
Novotny’s schtick, in addition to being a master game player of CS: GO, League of Legends, Hearthstone: Heroes of Warcraft and StarCraft II, is being fluent in Chinese, which he studied at National Taiwan University. This qualifies him to shoutcast at events here and in China, simultaneously pleasing both the home crowd and international audiences.
Originally from Oklahoma, like Betsy Bobbin he’s made it to the Land of Oz, and has been working for a number of eSport-related companies in Taiwan, including Tt eSports, which makes computer accessories with a focus on gaming.
His career highlight, so far, was MCing the 2014 Taiwan eSports Open, organized by the Taiwan eSports League and held at the Expo Dome in Taipei. It was a huge live event, with some of the world’s best gamers and shoutcasters, such as Nicolas “Tasteless” Plott and Daniel “Artosis” Stemkoski.
But, Novotny says, it’s been downhill since then and he’s calling this year his make-or-break year.
“It’s my last shout for shoutcasting, or I will have to find something middle-management in the business to do,” he said.
One thing you have to realize about eSports is just how huge the market has become over the past two decades. According to Newzoo — a research company and“the experts on all things games” — eSports saw revenues of US$325 million worldwide last year. The business is experiencing year-on-year growth of 43 percent and is expected to break the US$1 billion mark in 2019.
It’s a young man’s game (though not exclusively, since 38 to 44 percent are women) and 72 percent of players are under 35. Tournament prizes have gone through the roof, and will continue to do so for the foreseeable future. The 2015 Dota 2 “International” offered US$18.4 million in prize money, while the 27 million US TV viewership for the annual League of Legends Championship dwarfs the NBA finals at 15.5 million, according to an ESPN report based on Newzoo figures.
Esport Spectacular
And while Taiwan hasn’t had much success in traditional sports (unless you count kiddie league baseball), it’s eSports status is platinum. The Taiwan eSports League (TeSL, 台灣電子競技聯盟) was established in 2008 and has five teams of full-time professionals. There are games every Saturday and Sunday night, broadcast by the country’s leading sports channel, Videoland Television Network.
Roughly one-fifth of the nation’s population watches Twitch.tv every month. For the uninformed, this Amazon-owned live streaming platform for video game content featured more than 1.5 million broadcasters and 100 million visitors per month last year. Gaming, because of its ubiquity and the fact that Taiwanese are competitive on world terms, has become a source of national pride.
Taipei Mayor Ko Wen-je (柯文哲) is a massive League of Legends fan and posts videos of his gameplay. The central government was also seeking last year to make Taiwan the sixth country in the world to recognize gaming as a competitive sport — like soccer, baseball or an Olympic discipline. This means gamers will be able to delay their military service, get government funding and have visas quickly expedited for tournaments.
Novotny is in no doubt whatsoever the government should recognize gaming as an official indoor sport.
“For sure it’s the same level as an Olympic sport, if you think in terms of the level of expertise, commitment and training. The training regimen to be a champion is parallel or greater than a traditional athlete. You have to avoid repetitive strain injuries, sit at a computer all day, with the correct posture, get your chemistry down with your teammates and go through mind-numbing analysis of other teams and tactics.”
“It’s definitely along the same lines as traditional sports, pushing the boundaries, the body taking what the mind can’t.”
He’s also keen to clear up the conception that eSports is the La-Z-Boy version of real sports: “Not really. The image is of socially inept delinquents, but it’s not really what you see, especially here, in [South] Korea and China. For the most part these are pretty well-rounded people.”
Novotny’s first love, even before he was in kindergarten, was Sonic the Hedgehog. “It got me hooked. I seldom indulged in real or traditional sports except a bit of elementary baseball. It just never really appealed, it was kinda boring.”
His first tournament was a Halo 2 competition on a military base and the young Novotny discovered that this was something he could do better than anyone else. “It was so emotional, my heart was pounding, my hands were shaking, I had to think, if I miss this grenade toss or headshot I’m going to lose.” He didn’t and he won a plaque with a picture of M249 light machine gun, which he proudly showed off to his dad.
“My dad had reservations about me joining the gaming industry. He wanted me to join the army like him. But I just wasn’t down with the ‘yessir, no sir,’ jarhead stuff.”
After falling into studying Chinese through a combination of luck and available grants, Novotny would eventually decide to combine gaming and his language skills by decamping to Taiwan.
By then he had come to the conclusion that he wouldn’t make it as a professional gamer, or didn’t want to, deciding that shoutcasting was the job for him. He’s fond of quoting the motivational speaker and former member of the Ohio House of Representatives Les Brown: “Wanting something is not enough. You must hunger for it. Your motivation must be absolutely compelling in order to overcome the obstacles that will invariably come your way.”
It’s the motto he’s living by now, as he learns how to deal with rejection and keep working on his dream to be one of the chosen few shoutcasters.
Taipei Game Show ends today at Taipei World Trade Center Hall 1
A few weeks ago I found myself at a Family Mart talking with the morning shift worker there, who has become my coffee guy. Both of us were in a funk over the “unseasonable” warm weather, a state of mind known as “solastalgia” — distress produced by environmental change. In fact, the weather was not that out of the ordinary in boiling Central Taiwan, and likely cooler than the temperatures we will experience in the near-future. According to the Taiwan Adaptation Platform, between 1957 and 2006, summer lengthened by 27.8 days, while winter shrunk by 29.7 days. Winter is not
Taiwan’s post-World War II architecture, “practical, cheap and temporary,” not to mention “rather forgettable.” This was a characterization recently given by Taiwan-based historian John Ross on his Formosa Files podcast. Yet the 1960s and 1970s were, in fact, the period of Taiwan’s foundational building boom, which, to a great extent, defined the look of Taiwan’s cities, determining the way denizens live today. During this period, functionalist concrete blocks and Chinese nostalgia gave way to new interpretations of modernism, large planned communities and high-rise skyscrapers. It is currently the subject of a new exhibition at the Taipei Fine Arts Museum, Modern
March 25 to March 31 A 56-year-old Wu Li Yu-ke (吳李玉哥) was straightening out her artist son’s piles of drawings when she inadvertently flipped one over, revealing the blank backside of the paper. Absent-mindedly, she picked up a pencil and recalled how she used to sketch embroidery designs for her clothing business. Without clients and budget or labor constraints to worry about, Wu Li drew freely whatever image came to her mind. With much more free time now that her son had found a job, she found herself missing her home village in China, where she
In recent years, Slovakia has been seen as a highly democratic and Western-oriented Central European country. This image was reinforced by the election of the country’s first female president in 2019, efforts to provide extensive assistance to Ukraine and the strengthening of relations with Taiwan, all of which strengthened Slovakia’s position within the European Union. However, the latest developments in the country suggest that the situation is changing rapidly. As such, the presidential elections to be held on March 23 will be an indicator of whether Slovakia remains in the Western sphere of influence or moves eastward, notably towards Russia and