The last time Sony and Microsoft came out with new video game consoles, there was no iPad, the iPhone was months away and FarmVille and Angry Birds had yet to be conjured up.
The PlayStation 4, which was to be launched yesterday, and the Xbox One, which goes on sale next week, face a much-changed gaming and entertainment landscape than their predecessors.
As Sony and Microsoft spar this holiday season over who has the brawnier machine and more enticing online features, hardcore gamers are all but certain to fall for the shiny, powerful new consoles. However, what is less clear is how the gadgets will compete for the attention of people who now look to their tablets, smartphones and other devices for entertainment.
“It’s turning out that these consoles, in fighting each other for the love of the hardcore gamer, run the risk of failing to capture people in their homes,” Forrester Research analyst James McQuivey said.
Both Microsoft and Sony position their gaming systems as entertainment devices meant to take over the living room.
The Xbox 360 started streaming movies from Netflix in 2008 and the PlayStation 3, which already served as a Blu-ray player, soon followed, along with a bevy of other entertainment options.
Experts wondered whether gaming systems would soon replace cable set-top boxes.
Not so fast, was the reply from a host of other gadget makers. Along came Google’s Chromecast, the Roku player, Apple TV and, of course, a slew of tablets. There are many ways to stream movies, TV and music into the home now. In that sense, the Xbox One and the PlayStation 4 are no longer in a traditional, head-to-head battle.
“It’s really these consoles against everything else,” says Scott Stein, senior editor for the tech blog CNET.
That said, both gaming systems are expected to be in brisk demand around the holidays.
Sony expects to sell 5 million units of the PlayStation 4 by the end of its fiscal year in March next year.
The PlayStation 3, in comparison, sold 3.5 million units in that time period seven years ago. Microsoft declined to offer a sales outlook for the Xbox One through the holidays, but demand should be comparable, Wedbush analyst Michael Pachter said.
He expects 3 million Xbox Ones to be sold through next month and 4.5 million through March.
Why does the PlayStation get a slight edge? Price could be one reason.
The Xbox One, which includes an updated Kinect motion sensor, is set to cost US$500, which is US$100 more than the PlayStation 4.
In contrast, the PlayStation 3 went on sale at US$500 or US$600 depending on the model in November 2006 while the Xbox 360 cost US$400. Most new game software will cost US$60.
Dan Perkins, a gamer who is on the fence about which console to buy, says the “price is certainly a factor” nudging him toward a PS4 purchase — even though he was previously an Xbox man.
“I bought the Xbox 360 primarily because I preferred the titles it offered to the PS3. A major contributor to this decision was the Mass Effect trilogy, which was initially unavailable on the PS3 at the time of my purchase,” says Perkins, 40, a librarian from Syracuse, New York.
“Neither platform has the edge on games in my opinion,” he says. “In the end though, a big factor will be which system my friends adopt.”
The friend factor is why Pedro Amador-Gates decided to stick with the Xbox.
The 37-year-old first-time father says he did consider switching, but the PlayStation did not have a chance. He likes his interface, his username is already set up and his gaming achievements will carry over to the new machine.
“Ninety percent is because I am already established in the Xbox community,” he says.
Then again, neither the Xbox One nor the PlayStation 4 is backward compatible, meaning the machines do not play games that were made for their predecessors. That gives players a clean slate to start with a whole new set of games.
The console makers’ challenge will be to ensure that everyone does start over, instead of sticking with their own game console or perhaps buying an iPad instead of a new game machine.
Tony Bartel, the president of the world’s largest videogame retailer, GameStop, expects the new consoles will be in “high demand and short supply” due to a huge pent-up demand for new gaming. After all, people have been playing the same consoles since before the iPhone came out.
“There’s tremendous demand for innovation,” Bartel says.
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